NASA Space Game

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This was the first prototype created as part of Phase Three, and is essentially the very first look into what would eventually evolve into the game idea for DELTA-V. In this prototype, the player must pilot their spacecraft through two perilous asteroid fields and then successfully land on the nearby planetary Moon. This task is primarily designed to get across the “pushing through the fear of the unknown” thematic concept that I came up with in Phase Two, and is combined with gameplay of the space travel elements from the “NASA Space Game” initial idea that Josh and I came up with in early Phase Three.