DELTΔ-V Trailer Prototype

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This prototype was created in the final days of Phase Four, and primarily served as the basis for the DELTA-V gameplay trailer that was created for the end of semester presentation. It uses some coding elements from the previous year’s game idea A Starless Sky (namely the stick-man animations and torchlight mechanics) as well as a number of placeholder assets, and is essentially a cinematic showcase of the rogue planet story event that will play a major part in DELTA-V’s overarching narrative. The prototype is fully playable, as the player can fully explore the small environment built for the trailer and also watch as the rogue planet in the sky slowly moves towards them in a fairly dramatic manner.